The following paper opens with a first person account illustrating how “the Unreal” was used in a classroom setting as a class management tool by one of the authors. This method had the benefit of resetting a classroom environment that had become hostile by creating a fun atmosphere that encouraged lively debate. Next, a faux journal article is provided to the students as a way to introduce this method. Finally, sample discussion questions are provided for classroom debate followed by a conclusion.
Evans, Crystal A., and Lorin Mayo. "Zombie Apocalypse: Using the Unreal as a Pedagogical Tool." Jesuit Higher Education: A Journal 5, 1 (2016). https://epublications.regis.edu/jhe/vol5/iss1/8